Bug Fixes and QOL

🔧 Bug Fix More fixes from the first days of Unified Combat, almost all of them found by you rather than by us. Keep them coming. Salvage lasers Salvage lasers were not training your Salvage skill cutting a wreck open with a salvage laser has always earned Salvage experience. Since the new combat went live […]

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Quick Fire Patches from Feedback

🔧 Bug Fix Unified Combat went live today, and with a change this size there will be rough edges. This is where we will keep track of them, along with the smaller improvements that come out of what you tell us. Anything you report that turns out to be real will end up here, with […]

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New Unified Combat

🚀 New Unified Combat Today is the biggest change Forged Space has had, and it touches almost everything you do outside a station. Combat and mining have moved into a new unified system. Instead of operating in a small combat area, you now fly your ship in real time in a large ongoing combat zone. […]

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Patch Notes — August 3, 2026

🚀 New Feature With the announcement of the Upcoming Combat / Mining update I figured it might be fair to release the new drones that will go with that update (timing to be announced) this will give you time to build some of the new drone types prior to the new Combat update. Sixteen new […]

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Patch Notes — July 22, 2026

🚀 Monitor Ship Builds You kicked off a ship build, wandered off to do three other things, and now you have not the faintest idea when the thing is due to finish. We have all been there. You hand your blueprint over at a Ship Yard, the countdown begins, and then real life or a […]

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Patch Notes — July 19, 2026

🛠️ Vanishing Shuttles, Solved If you have ever tucked a spare Shuttle away for a rainy day, this one is for you. A few captains noticed their stockpiled Shuttles quietly going missing over time, and thanks to Rioriel flagging it, we tracked down exactly why. Shuttles are built to be handy little runabouts you can […]

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Patch Notes — July 18, 2026

Corporate Field Operations Your corporation just gained a whole new way to earn. Corp Field Operations is a remote deployment system that lets a corporation send mining drones and harvesters out across the stars, gathering resources around the clock, without a single ship ever leaving dock. You run the entire operation from the Corp Office, […]

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Patch Notes — July 15, 2026

🚀 New Feature – Location Notes The galaxy is a big place, and you were never meant to remember all of it. You have all done it. You stumble across a quiet asteroid field with a generous seam of ore, or a starbase that happens to stock the very blueprint you had been hunting for, […]

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Patch Notes — July 14, 2026

🚀 New Feature For the first time, you can keep your friends flying. Until now, fighting alongside your wing mates meant watching helplessly as their shields buckled and their armour peeled away, with nothing you could do but hope they pulled through. That changes today. Cruiser captains can now fit a brand-new class of Auxiliary […]

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Weapon Balance Change

⚖️ Balance Change Your weapons have had a proper overhaul, and it is time to stop thinking of a gun as just a damage number. No two weapons are the same, and from today those differences matter more than ever. Every gun is a balance of three separate things, and the biggest damage figure is […]

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