How fields actually work, in plain terms: A field is a place, not a screen. When you arrive at an empty one, the game builds it: rocks laid out along the belt, a couple of guards posted at the tips where the good ore is. That layout is fixed per field, so a belt is […]
Category: Mining & Harvesting
Harvesters Explained
So we gave you a Harvester (Basic) and now you are wondering what to do with it. Harvesters are the backbone of Planetary resource Collection. You use your Mining drones and personal mining lasers to collect space based Asteroid Resources, and Harvesters to collect planet side ones. First you need to locate an O.R.S.A Office. […]
Hideout Exotics, Bug Fix and QOL
🚀 Hideout Exotics If you have ever looked at a cruiser blueprint and wondered where on earth you were going to find that much exotic ore, this one is for you. Here is the problem we had. Both exotic ores in the game, Cryzen and Kelvolrite, come out of a single system. Two belts, sitting […]
New Unified Combat
🚀 New Unified Combat Today is the biggest change Forged Space has had, and it touches almost everything you do outside a station. Combat and mining have moved into a new unified system. Instead of operating in a small combat area, you now fly your ship in real time in a large ongoing combat zone. […]
Mining Drone and Harvester Boost
⚖️ Balance Change Good news for anyone running a planetary harvesting operation. We have taken a long look at how much your harvesters pull from a planet each hour, and we decided they were being far too modest about it. As the galaxy grows and the recipes you are chasing lean more and more on […]
Cruiser Items & AFK Mining
📋 New Feature Cruiser captains, your hard points have been waiting for something worthy of them, and it has arrived. A full line of cruiser grade weaponry is now on the workbench: eight new guns built for hulls that can carry serious firepower. They hit considerably harder than anything a frigate can mount, and they […]