✨ Improvement 🌌 The Galactic Projects window The window you open from the footer to follow Global Research and Gate Projects has had a full refit. It is now a proper office sized window with both projects as tabs in its header, each showing what is happening at a glance. Global Research Every topic now […]
Category: Patch Notes
More New Screens and Bug Fixes
✨ Improvement 🏭 A new Manufacturing office Captains, the Manufacturing Facility has had the same refit as the other offices. It now fills the screen, and everything you need to decide on a build sits on one page. Your blueprints Every blueprint you own is listed on the left with a clear status: Ready, short […]
More New Screens an Updated Map & Bug Fixes
✨ Improvements 🚀 New Feature 🔐 The Encrypted Data Vendor, rebuilt The Faction Data Vendor on every promenade has a brand new look: the Encrypted Data Vendor. Instead of one long table, your encrypted cargo is now grouped by the system it came from, so a hold of a hundred kinds reads as a short […]
New Screens & Bug Fixes
🚀 New Screens 🏢 New offices: Ashar, Wesbec, Refining, Refining Chart and Passengers Five screens have been rebuilt from the ground up, with the destination art, the full working behind every number, and everything a job pays shown before you take it. Ashar Haulage is now a departures board. Every column sorts, including the route, […]
Captain’s Honours
✨ New Element 🏆 Captain’s Honours There is a new gold icon on your bottom bar, Captains, sitting between the Systems Lexicon and the Galactic Exchange. Click it to open the Orrery, a record of what you have achieved across your whole career, laid out as a ring of medallions around your own completion score. […]
QOL + Bug Fixes
✨ Improvement 📦 Tidier Cargo Holds Your General Cargo, Ore Hold and Salvage Hold now keep things in order. Everything is grouped by type, so resources sit together, then planetary goods, refined materials and commodities, and each group runs alphabetically. Until now the list came out in whatever order the stores happened to hand it […]
QOL + Bug Fixes
✨ Improvement 🎯 The Nearby List Holds Still When you hover over a ship in combat it stops moving so you can click it, and now the Nearby list does the same. While your mouse is over the list, the rows stay in their places, so a pirate closing in or a new arrival no […]
Bug Fixes
🔧 Bug Fix 🔧 Salvage Now Follows the Law Level After a closer look and some real play time with the new Vulture, we spotted an unintended bug in salvage. Whenever a ship wreck gave up commodities, it always paid out as if you were in the safest law 15 space, wherever you actually were. […]
The Vulture + QOL and Bug Fix
🦅 Introducing the Vulture A brand new frigate has joined the shipyards, built for one job: picking a battlefield clean once the shooting stops. The Vulture is the idea of Orge Snorrsen, and the artwork is by Eridan Farnray. Thank you both. The Salvage Hold Alongside a normal cargo hold, the Vulture carries an 800 […]
QOL + Bug Fixes
✨ Improvement The Galactic Exchange Gets Its Market Icon Back The Galactic Exchange button on the bottom bar now shows the green market graph the old Galactic Buyers Market used to wear. The Exchange is still the game’s item database, but for most captains it is first and foremost the place to buy and sell, […]