📋 New Feature Cruiser captains, your hard points have been waiting for something worthy of them, and it has arrived. A full line of cruiser grade weaponry is now on the workbench: eight new guns built for hulls that can carry serious firepower. They hit considerably harder than anything a frigate can mount, and they […]
Category: Patch Notes
Dev Log: The Makers of the Galaxy
🛠️ The Makers of the Galaxy Every ship you have ever flown, every shield that has saved your hull, every cannon that ended a fight before it cost you anything, somebody built that. This update is a tribute to those people. We have just dropped twenty brand new characters into the galaxy, a whole community […]
Patch Notes — June 27, 2026
📋 New Combat NPC’s A new kind of work has opened up across the galaxy: bounty hunting. Ten contractors have set up Missions from the safe core out to the lawless frontier, and every one of them is looking for a captain willing to run down a named pirate captain and the crew at their […]
Patch Notes — June 25, 2026
📋 New Feature A new line of work has opened up across the mid and outer systems: Planetary Surveys. Twenty Planetary Surveyors — geologists, cartographers and field-hands who have walked more dead worlds than they can count — have set up desks on promenades from the frontier inward, and they will pay you to chart […]
Patch Notes — June 23, 2026
📋 New Feature A new kind of work has opened up across the galaxy: Derelict Surveys. Forty Wreck Cartographers — weathered salvage surveyors with a story or two to tell — have set up shop on promenades from the high-law core out to the lawless frontier, and they’ll pay you to chart the dead ships […]
Patch Notes — June 22, 2026
⚖️ Balance Change We’ve completed a full balancing pass across every craftable piece of ship equipment, bringing each item’s build cost into line with its market value. Two things changed. First, the high-end power reactors — from the Dark Matter Injector up to the mighty Apex Infinity Reactor — were previously worth far less than […]
Patch Notes — June 20, 2026
📋 New Feature A whole new ship tier has arrived — the Cruiser class. Sitting above the Frigate, Cruisers are powerful, high-end hulls built around a tabbed weapons bay (Combat / Mining / Auxiliary) and a wealth of equipment slots. Three variants are available, each built for a distinct role: The Vigilance, a combat warship […]
Patch Notes — June 13, 2026
✨ Improvement Threat Level now visible while mining and clearing pirate hideouts in lawless space — a live threat meter sits at the top of the Asteroid Field and Pirate Hideout screens so you can see your heat climbing and decide when to pull out, rather than being caught off guard. Captain’s Log now records […]
Patch Notes — June 12, 2026
🔧 Bug Fix Fixed a Shield Booster bug where leaving combat (pirate bases or mining defence) could snap your shields back down to their pre-booster value. The booster now correctly persists the shields it restores, so the HP you heal sticks when you exit the field. We have smoothed out a frustrating snag in the […]
Patch Notes — June 8, 2026
🚀 Jonas Hawk’s Greeter Training New captains arriving at Starbase-51 now get a proper hand from Jonas Hawk’s Greeter Training — a friendly on-screen guide that walks you through your very first steps, one tick-box at a time. As you take each of Jonas’s eight starter missions, a small movable panel breaks the task into […]