🚀 New Feature Following on from the Corporation Hangar, your corporation can now build its own starships. Once your corporation has opened its Hangar, a new Ship Yard upgrade unlocks in the Corporation panel under Upgrades. The Hangar has to come first, since that is where your finished ships are delivered, so the Ship Yard […]
Category: Patch Notes
Patch Notes — July 07, 2026
🚀 New Feature Corporations can now run a shared fleet. Once your corporation unlocks the Corp Hangar through Corporation, then Upgrades, a new Corporation tab appears on your Ship Hangar screen. It opens a pooled bay of ships that every member of your corporation can see from anywhere in the galaxy, no travelling required. This […]
Patch Notes — July 02, 2026
🚀 New Feature A handy new button for your cargo hold this evening, plus a handful of fixes and comforts drawn straight from your reports. First, the new one. You can now jettison cargo straight from the hold. Open your Cargo Hold, find the item you want gone in the General Cargo tab, and you […]
Mining Drone and Harvester Boost
⚖️ Balance Change Good news for anyone running a planetary harvesting operation. We have taken a long look at how much your harvesters pull from a planet each hour, and we decided they were being far too modest about it. As the galaxy grows and the recipes you are chasing lean more and more on […]
Cruiser Items & AFK Mining
📋 New Feature Cruiser captains, your hard points have been waiting for something worthy of them, and it has arrived. A full line of cruiser grade weaponry is now on the workbench: eight new guns built for hulls that can carry serious firepower. They hit considerably harder than anything a frigate can mount, and they […]
Dev Log: The Makers of the Galaxy
🛠️ The Makers of the Galaxy Every ship you have ever flown, every shield that has saved your hull, every cannon that ended a fight before it cost you anything, somebody built that. This update is a tribute to those people. We have just dropped twenty brand new characters into the galaxy, a whole community […]
Patch Notes — June 27, 2026
📋 New Combat NPC’s A new kind of work has opened up across the galaxy: bounty hunting. Ten contractors have set up Missions from the safe core out to the lawless frontier, and every one of them is looking for a captain willing to run down a named pirate captain and the crew at their […]
Patch Notes — June 25, 2026
📋 New Feature A new line of work has opened up across the mid and outer systems: Planetary Surveys. Twenty Planetary Surveyors — geologists, cartographers and field-hands who have walked more dead worlds than they can count — have set up desks on promenades from the frontier inward, and they will pay you to chart […]
Patch Notes — June 23, 2026
📋 New Feature A new kind of work has opened up across the galaxy: Derelict Surveys. Forty Wreck Cartographers — weathered salvage surveyors with a story or two to tell — have set up shop on promenades from the high-law core out to the lawless frontier, and they’ll pay you to chart the dead ships […]
Patch Notes — June 22, 2026
⚖️ Balance Change We’ve completed a full balancing pass across every craftable piece of ship equipment, bringing each item’s build cost into line with its market value. Two things changed. First, the high-end power reactors — from the Dark Matter Injector up to the mighty Apex Infinity Reactor — were previously worth far less than […]