Set foot on the surface, Captain. For the first time, your ship isn’t the limit of the adventure. Land on any planet across the 64 systems and step onto the surface yourself β into Ruins, Wreckage zones, Mineral fields, signal sites and untouched biomes. There’s loot to recover, biology to catalogue, ore to dig, and […]
Category: Patch Notes
Patch Notes – May 10, 2026
π New Feature Trade Skill Earnings Expanded Trade experience is no longer limited to NPC Trading Post sales. You will now also earn Trade XP through activity on the Galactic Emporium β both as a seller and a buyer β as well as by fulfilling contracts on the Galactic Buyers Market. Bigger and more meaningful […]
Patch Notes – May 2, 2026
π‘ Galactic Bulletin A team of deep-space stellar scientists have successfully activated the new Stellar Cartography Scanner, mapping forty previously uncharted systems on the edge of the Sphere. The scanner β a multi-decade project of the Stellar Cartography Division β uses gravimetric resonance imaging to detect star systems beyond the reach of conventional sensors. After […]
Patch Notes – May 1, 2026
π New Feature FSP Store: New Consumable Packs β Salvage Drones, Defence Drones & Shield Boosters. The Consumables tab has been expanded with six new repeatable packs: Salvage Drone Pack Mk1 (75 FSP) and Mk2 (150 FSP), Mining Defence Drone Pack Mk1 (75 FSP) and Mk2 (150 FSP), and Shield Booster Pack Mk1 (75 FSP) […]
Path Notes – April 26, 2026
β¨ Improvement Lawless Threat β Rebalance. All lawless systems now share a single 30% baseline threat level (down from 30β80% based on law level), so going deep into lawlessness no longer starts you at the cliff edge. Threat now visibly decays while you fly (5% per 10 minutes), and parking up at a Promenade in […]
Patch Notes – April 25, 2026
π§ Bug Fix Solo Combat – Hostiles Remaining Counter. The ‘Hostiles Remaining’ counter in Threat-triggered combat now correctly ticks down to zero when all enemies are destroyed, including when several enemies fall in quick succession. Mining – Correct Laser Fires. With multiple mining lasers fitted, the Laser 1/2/3 buttons on the resource rows now consistently […]
Patch Notes – April 22, 2026
π§ Bug Fix We Spotted a Bug (And Had to Make a Call) Thanks to Porrima for flagging something odd in the Research & Development Office last week: the research skill level shown in R&D didn’t always match what he saw on the Skills screen. He’d look at R&D, see Level 9, then visit theΒ Skills […]
Patch Notes – April 19, 2026
β¨ Improvement Solo Combat Screen β Full Visual Overhaul. The single-player combat screen (used for Threat Ambush, Scanner Chase-Down and Event Combat) has been completely reskinned to match the modern co-op panel style. The combat grid is now wider (1200px), target slots have been expanded from 3 to 4 with styled separator icons between each, […]
Patch Notes – April 14, 2026
Just a few updates today, folks, mostly bug fixes. The icons in the Lawless Mining screen were misaligned, which meant that on 1920 resolution or lower, some were appearing off-screen. This has now been adjusted to support our lowest recommended resolution of 1920. The icons now sit centrally, and some of the longer labels, such […]
Patch Notes – April 18, 2026
Hi there, Fellow Spacers! Some updates from the latest patchβno specific order, but a fair bit to get through, so letβs start at the beginning π Store and Office Descriptions: I have now formally replaced all the descriptive text for all Offices and Stores. I’ve tried to keep a mixture of helpful and in keeping […]