🔧 Bug Fix

  • Solo Combat – Hostiles Remaining Counter. The ‘Hostiles Remaining’ counter in Threat-triggered combat now correctly ticks down to zero when all enemies are destroyed, including when several enemies fall in quick succession.
  • Mining – Correct Laser Fires. With multiple mining lasers fitted, the Laser 1/2/3 buttons on the resource rows now consistently fire the laser shown at the matching position in the laser panel above. The lasers are now ordered by their fitted weapon slot in both places.
  • Mining – Yields Match the Mining Log. Mining yields are now deposited only on a fully completed laser cycle, so the amount in your hold always matches exactly what the Mining Log shows.
  • Combat & Mining – Modal Now Fully Covers the UI. The Combat and Lawless Mining screens (solo and co-op variants, plus Outposts) now properly cover the right-hand Missions / Cargo tracker. Previously, the tracker could poke through the dark overlay on smaller resolutions and sit in front of the action. Standard safe-system mining is unchanged so resource missions stay visible while you mine.

✨ Improvement

  • Co-op Lawless Mining – Asteroid Deposits Panel. The left sidebar now lists every asteroid deposit in the field, colour-coded by rarity, with a remaining-yield bar for each. Click any deposit to target it instantly — no more hunting around the grid. Mined-out deposits drop from the list automatically.

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