🚀 New Feature
🛠️ Hull Breaches Now Need a Proper Repair
When your hull is breached and you are towed to the Orbital Repair Station, your ship is now marked as Heavily Damaged. She is running on emergency systems, flies at half speed, and no asteroid field or pirate hideout will let her in until her hull has been repaired at a Repair Office. Hauling, trading and travel all still work, so you can always earn the price of the repair. A red notice above your icons reminds you while the mark is on, and the Hull Breach Damage Report tells you about it the moment you arrive.
The mark belongs to the ship, not to you. Park her in a hangar and she keeps it, with a Heavily Damaged badge to remind you. Only a Hull repair or Repair All clears it. Repairing the armour on its own does not.
Repairs for New Captains
We understand that allowances need to be made for New players. So Hull and armour repairs are now kinder while you find your feet.
Captains up to level 5 repair for free.
Captains level 6 to 10 pay a quarter of the price.
Captains level 11 to 15 pay half.
Full price starts at level 16, and your FSP Repair Discount still applies on top. The Repair Office and the damage report both show which band you are in.
🚀 Gate Projects at a Glance
The Global Research button on your bottom bar now opens a window with two tabs. Global Research works just as before, and the new Gate Projects tab shows how the galaxy’s jump gates are coming along: every active project, how far each one has got across items, refined goods, resources and planet goods, how many captains are helping, and who is leading the way. You can follow it all from anywhere. To contribute, visit any Galactic Engineering Authority office as before.
Chat and Pirate Intelligence Remember Their Place
Thanks to Alumoi and Snorrsen for reporting this one. If you keep chat or Pirate Intelligence minimised, they were popping open again when you started the game fresh. They now stay just the way you left them. That one snuck in this week.
Quieter Server Messages
Server notices and the countdown before a restart now appear as a single line just above your bottom icons, instead of a bar across the top of the screen. They are still easy to spot, just a little less in your face, and they no longer flash at you. I’ve also made efforts to add varied timings to the log out, the bar is less in th eway and allows for planning when I need to take the server down for a patch.